Computational Design X Circular Economy

Machine Learning

for Adaptive Temporary Architecture

00

Brief

Tutored by Mateusz Zwierzycki

Online workshop

Machine learning can be a powerful tool to aid in the creation of adaptive architecture models and developing interesting possibilities in design that consider principles of a circular economy.

Switching architecture to become a circular economy poses new challenges in how we organize construction, utilization and recycling of our living spaces. Architects will not only design the building as an end product but also its entire timeline – how it’s conceived, how it’s used and what will happen with the materials after disassembly. In this context, machine learning can aid the architects in a range of ways among others:

  • Predicting the usage patterns (wear and tear, maximizing use phase)
  • Responding to the occupant’s needs (efficiency improvements)
  • Intelligent scrap material evaluation (addressing recycling)

During this workshop, the participants will get a chance to learn about machine learning in the design context, with the applications ranging from the clustering of elements to space planning applications for generating interior architecture responsive to user needs. For that purpose a parametric model will be developed, which will serve as a data source. Using unsupervised and supervised learning techniques, the participants will then perform a range of tasks addressing the model solution space. 

The first task will be to use clustering methods to discover families of possible designs. Dimensionality reduction using autoencoders will be used to select a subset of preferred solutions. Supervised learning will predict the indirect properties of the design based on user input. A survey will be designed to gather information about the user preferences regarding the design solution space, in an effort to prolong the usage phase and serve the users better (usage intensification). 

No prior knowledge of AI or machine learning is required. A basic understanding of Grasshopper is required.

01

Topics

Topics and Contents covered during the workshop
  • Supervised learning with neural networks
  • Unsupervised learning with k-means clustering
  • Data pre- and post-processing
  • Data collection

02

Requirements

Required Software & Hardware and Skills

Basic understanding of Grasshopper is recommended (you can register to our Computational Design for Beginners workshop).

Each participant needs to work from their personal computer.

The principal software is Rhinoceros 6.0. The 90-day trial version can be downloaded from the website www.rhino3d.com/eval.html . Grasshopper 3D will be the main computational tool.

Windows operating system is highly recommended since many of the Grasshopper plugins still do not run on Apple IOS operating systems.

03

Agenda

Calendar and Timetable

From June 22nd to 26th, 2020.
Monday to Thursday from 4 pm to 8pm.
Friday from 10 am to 4pm (Paris Time).

The workshop is an online learning experience including :

  • 20 hours of live teaching
  • 2 hours of Q&A
  • chat support
Day 1
  • Course overview
  • Introduction to AI and machine learning
  • Introduction to Owl
Day 2
  • Preparing 3d model for analysis
  • Extracting data from 3d models
  • Unsupervised learning
Day 3
  • Creating user survey
  • Parsing data (CSV and Excel files) in Grasshopper
  • Collecting data
Day 4
  • Supervised learning introduction
  • Training a simple XOR model
Day 5
  • Supervised learning based on survey data
  • Using user preferences in the design process
  • Question & Answer
  • Individual work

04

Other info

Other practical information
  • Main Language: English
  • Hosted on Zoom
  • Chat support provided on Slack
  • Minimum number of participants: the workshop will be activated with a minimum of 10 participants. Otherwise organizers can make the decision to cancel the event; in this case the tickets will be fully refunded.

05

Tutor

About the tutor

Mateusz Zwierzycki

Mateusz is a developer, an architect, and a researcher. He is an author of the Owl, Starling, Squid, Anemone, Mesh Tools plugins and many other Grasshopper-based plugins.

He is also the founder of the Object consultancy, the Milkbox group, long-time workshop tutor, teacher, and parametric design populariser. Currently a Research Assistant at Digital Design Methods Chair BTU Cottbus, where he’s pursuing his PhD thesis on AI in Architectural Design.

Educational
EARLY BIRDS

419 €

  • - Early Birds Price is only available until June 7th
  • - Educational tickets are only for students
  • teachers and
  • researchers (proof of status required)
  • - TVA may apply following your invoicing address : please contact us for further details
Register now
Professional
EARLY BIRDS

509 €

  • - Early Birds Price is only available until June 7th
  • - TVA may apply following your invoicing address : please contact us for further details
Register now
Driven workshop series

Join our learning community

Registration fees includes :

  • Special access to the DRIVEN team to discuss  your idea to incubate
  • One year access to the digital platform of DRIVEN, to stay connected with the community
  • 30% discount of your incubation membership (valid until the end of 2020, contact us for more details)
Educational
STANDARD FARE

499 €

  • Available after June 7th
Register now
Professional
STANDARD FARE

609 €

  • Available after June 7th
Register now
Driven workshop series

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